![]() If you're the kind of gamer that actually loves watching cutscenes (think Metal Gear), you'll probably enjoy this game because the cutscenes are quite amusing. So anyways, this is a lengthy review so I'll try to sum it up. It doesn't need to be that damn annoying! Saving shouldn't be a two minute endeavor! The game wasn't hard enough to justify saving since I wouldn't die, and I hated dealing with saving so much that I would only save when I was planning to turn the game off. Then you press save, and it takes 20-30 seconds at times, then you have to watch him stand back up, it has to load again, and then you'll reappear at the main screen. It takes about 10 seconds just to enter the restroom, then it has to load, then you have to watch another 10 seconds of Travis sitting down on the toilet, and then toilet paper wrapping across the screen. The sandbox style city construction isn't conducive to anything when there's absolutely nothing to do in the sandbox. If there are only a few places you can visit (less than 10), why bother creating a huge city to house it? They might as well just have designed the city like your bedroom, and have you just select the destination. Except.there's no reason for the city to be there at all because there's NOTHING in it. With the combat out of the way, No More Heroes has its own city which you can navigate in a GTA style fashion. I got so bored, I was literally watching youtube videos while playing the levels leading up the bosses. Pretty much every fight boils down to holding down L2, and spamming triangle and square until everything dies. The motion gimmick where you flick the controller in a direction to finish off an enemy may have been fun when the Wii was new, but now it's just a jarring and unwelcome interruption during combat. It essentially boils down to hold down the lock on button to block every single attack (there's almost no reason to let go of this button ever) and then spam buttons until the enemies die. ![]() Quite frankly, any battle that isn't a boss fight is dreadfully boring. You have 10 assassins to kill to get to the top, and you'll have a blast with every single one of them. There's a great deal of variety, and each boss has his/her own distinct sense of style. In addition, the boss battles are truly entertaining. I openly cracked up laughing during one of the scenes when Travis is asked if he feels fear, and his response is "Wouldn't know, never felt it." It's somewhat reminiscent of the movie Kill Bill, except with more humor and less intellectualism. However, the sense of humor and style in each of the boss scenes will at the very least elicit a chuckle out of you, which is something that most new games fail to do. I'm saying that while openly stating that the graphics are pretty awful for a PS3 game. Quite frankly, this game has some of the best cutscenes I've ever seen in a video game. I'm an optimist, so let's start with the good. In some respects I am very disappointed, but the game does deliver in others. I had been anticipating this game for quite some time, as I had never had the chance to play through the Wii version. So I've been playing this game for a couple of hours and I think I'm ready to lay down my verdict. And you will have the opportunity to encounter additional boss characters that were not available in the original episode. Players will also be able to enjoy newly added game modes like "Reboot Mode" where former foes can be challenged again." Viewer Mode" allows you to re-watch infamous cut scenes in crystal clear HD graphics. ![]() New features for Heroes' Paradise include updated HD visuals and redesigned controls compatible with PlayStation Move. It is after the mysterious beauty, Sylvia Christel, appears that the real adventure begins. However, the situation turns out to be more complicated than Travis first thought. After a grueling battle, Travis emerged the winner, collected the spoils of battle and claimed his title as the new 11th ranked assassin. It all started after Travis was assigned to take on the drifter known as Helter Skelter, the United Assassin Association's 11th ranked assassin. ![]() Heads will roll and names will be taken, but everything is not what it seems. The life of fame and fortune couldn't be closer. Lucky for Travis Touchdown, he just knocked off the world's eleventh best without breaking a sweat. There's only one way to the top ranks of the underground world of paid assassins and it's going to get messy. Anime geek Travis Touchdown wins a Beam Katana and starts a new career as a professional killer in this remake of the first entry into the unusual action franchise No More Heroes.
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